﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace FasterThanLightEngine
{
    public class Point2D
    {
        public double X
        {
            get;
            set;
        }

        public double Y
        {
            get;
            set;
        }

        public Point2D()
        { }

        public Point2D(double x, double y)
        {
            this.X = x;
            this.Y = y;
        }

        public Point2D(Point2D other)
        {
            this.X = other.X;
            this.Y = other.Y;
        }

        public override string ToString()
        {
            return "(" + this.X + ", " + this.Y + ")";
        }
    }
}
